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Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition 8.7分

资源最后更新于 2020-08-23 16:17:52

作者:Eric Lengyel

出版社:Course Technology PTR

出版日期:2011-01

ISBN:9781435458864

文件格式: pdf

标签: 计算机图形学 数学 游戏开发 Graphics 图形学 计算机 Mathematics 计算机科学

简介· · · · · ·

This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...

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