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Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition

Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition 0.0分

资源最后更新于 2020-09-23 15:12:20

作者:Eric Lengyel

出版社:Cengage Learning

出版日期:2003-01

ISBN:9781584502777

文件格式: pdf

标签: 数学 Graphics 计算机 游戏开发 game 计算机科学 计算机图形学 编程

简介· · · · · ·

This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and t...

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