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Physically Based Rendering: From Theory to Implementation

Physically Based Rendering: From Theory to Implementation 9.7分

资源最后更新于 2020-07-25 14:08:43

作者:Matt Pharr

出版社:Morgan Kaufmann

出版日期:2004-01

ISBN:9780125531801

文件格式: pdf

标签: CG 图形学 Graphics Rendering 计算机图形学 计算机 游戏编程 Physically

简介· · · · · ·

From movies to video games, computer-rendered images are pervasive today. Physically Based Rendering introduces the concepts and theory of photorealistic rendering hand in hand with the source code for a sophisticated renderer. By coupling the discussion of rendering algorithms with their implementations, Matt Pharr and Greg Humphreys are able to reveal many of the details and ...

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