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3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic 7.6分

资源最后更新于 2020-11-21 02:58:01

作者:David H. Eberly

出版社:CRC Press

出版日期:2004-01

ISBN:9780122290640

文件格式: pdf

标签: 游戏开发 引擎 游戏编程 游戏引擎 CG Architecture 计算机 英文版

简介· · · · · ·

Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is a complete guide to the engin...

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