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Reverse Design: Super Mario World 豆 0.0分
资源最后更新于 2020-09-23 15:11:21
作者:Patrick Holleman
出版社:CRC Press;
出版日期:2018-01
ISBN:9781138323254
文件格式: pdf
标签: 游戏设计
简介· · · · · ·
The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario World. Written in a readable format; this game breaks down nicely into relatively short, separate sections. Reverse Design: Super Mario World is broken down into four sections with the final section a gui...
目录
1.Composite Games and the Historical Context of Super Mario World
2.Measurements and Their Meanings
3.Challenge , Cadences,and Skill-Themes
4.The Moving Targets Skill Theme
5.The Periodic Enemies Theme
6.The Preservation of Momentum Theme
7.The Intercepts Theme
8.The Mini-Theme &Isolated Concepts
9.Irregular Levels
10.The Toolkit for Cadence Analysis
11.Conclusion
2.Measurements and Their Meanings
3.Challenge , Cadences,and Skill-Themes
4.The Moving Targets Skill Theme
5.The Periodic Enemies Theme
6.The Preservation of Momentum Theme
7.The Intercepts Theme
8.The Mini-Theme &Isolated Concepts
9.Irregular Levels
10.The Toolkit for Cadence Analysis
11.Conclusion